← All work

Case study · My own game · In progress

Every meeting is a duel.

PathDuel is a board game for kids from four to seven, played with a parent on one phone. The paths split and meet again, and when two pieces land on one tile, they duel in a quick game.

Role
Maker
Made
Rules, characters, prototype
Players
2 to 4, ages 4 to 7
Runs
Phone, tablet, in the browser
Twelve PathDuel characters built from small cubes, standing on a green board: a cactus in a pot, a flame, a pineapple, a blue dolphin, a purple bat and others
The crew, drawn by my kids12 characters

01 · From a drawing

Drawn by my kids, built from cubes.

Every character started as a drawing by my kids. Each drawing was rebuilt from small cubes, and it still shows: the cactus keeps its pot, the king keeps his crown.

A cactus built from cubes, grinning in its orange pot
A white character built from cubes, with big blue eyes and a red and blue cap
A flame built from cubes, with a small smile
A blue dolphin built from cubes, standing upright
A purple king built from cubes, with a gold crown
A purple bat built from cubes, with its wings up

02 · The board

The path splits and meets again.

Everyone starts on one Start. The path splits like a braid and joins again, so the pieces keep catching up with each other. At a fork you tap an arrow and choose your way.

A whole PathDuel board in a forest: coloured paths that split and join, two ponds, tents and a golden goal in the middle
On a phone: a fork on the board with three arrows to tap, and the dice below
Choose your way
On a phone: the whole board from above, and at the bottom the two teams with the one whose turn it is
Whose turn it is
On a phone: a touch challenge on the board, with a bar that says tap when it is on green
Tap when it’s on green

03 · The duel

Two pieces, one tile.

When two pieces meet, the game cuts to a clearing in the forest. Each character steps out with its name, and the duel begins. A quick game decides who goes on.

The meeting
A test duel: who hits first
Add it upA quick sum
Which letter?One is missing
Guess the animalFrom a picture
Rock, paper, scissorsBy touch

04 · The look

Four looks in two days.

Before the cubes I tried soft clay pieces, fuzzy creatures and smiling dice. Then my kids drew the characters, and the cubes took over.

First look: soft pastel pieces on a cream path
Clay31 Oct
Second look: six fuzzy little monsters with big teeth
Creatures1 Nov
Third look: four smiling cube monsters on the board
Smiling dice1 Nov
Fourth look: characters built from cubes, from drawings by Goran's kids
From my kids’ drawings1 Nov

Renders, screens and clips of the prototype. The game speaks Croatian for now.

Let’s build the whole thing.

Contact me

© 2026 Goran